Friday, 28 May 2010

Website Mock-up Design

Here is the final mock up design of where the game will be shown.

Thursday, 27 May 2010

Mamas Little Bakery Logo

This will be the logo and the branding to the website:

Shop Front Design

Here is the final design for the shopfront for the cupcake store. This will be the starting point to the game. The user will be greeted with a welcome message and then will click on the door to enter the cupcake kitchen.


Inspiration taken from:

My own design sketches.



Sugar Animation

Originally when sketching out my inital ideas for the sugar I wanted to use granulated sugar to make it more realistic. However after many attempts are trying to draw sugar grains in illustrator, I had to choose sugar cubes instead.

Perhaps for future improvements the sugar can be changed to granulated sugar.

Wednesday, 26 May 2010

Sprinkle Options

Cupcake Sprinkles - Blue Stars

For the cupcake sprinkles the user will have the option of:

- Hearts
- Stars

in 3 colours:

- Baby blue
- Baby pink
- Chocolate

Here is how the animation will be played out:

Sprinkles Sketch

Once the user has finished layering their cupcake with icing, they have the choice to add sprinkles.
I have done a quick sketch of how I would like the jar of sprinkles to look.





Flour Animation Stages

I drew the stages of the animation in illustrator and then imported them to flash. Each individual image was put onto a seperate keyframe and put within a movie clip.

Instructions


During the game, instructions will be shown on what to do on the current stage. I have drawn a chalkboard which will be placed on the kitchen wall above the worktop.

I originally planned to use a sheet of paper stuck to the wall, similar to that of a recipe sheet which has been ripped out of a book.

I thought the chalkboard design worked well with the asthetics and style of the game. The font used is Bitch Cakes, and was downloaded from dafont.com

Egg Animation Stages

Here are a few of the stages of the egg animation. I drew the stages of the animation in illustrator and then imported them to flash. Each individual image was put onto a seperate keyframe and put within a movie clip.

I found this image particularly hard to draw, especially the egg carton. I tried drawing the carton with and without a lid. I found it hard to get the dimensions right in line with the perspective of the game.




Butter Animation Stages

I drew the stages of the animation in illustrator and then imported them to flash. Each individual image was put onto a seperate keyframe and put within a movie clip.

These images show the butter being sliced and put into the mixing bowl. When the user selects the butter and drags it towards the mixing bowl, the animation will play of the butter being added to the mix.

Saturday, 22 May 2010

Sugar Animation Sketches

Below are a few sketches of how the animation for the sugar being poured into the mixture bowl would look.

I would like the animation to run once the user has dragged and dropped the bowl of sugar to the mixture bowl.

1950s style kitchen

Below are images I found on google of cute cupcake cafes situated in America.


The fontface used in the sign in the background is reminicent of the 50s style signs.

The image above is a good example for the design of the shopfront in the game.

The striped canopy above the door and the colour scheme is something I would like to incoporate into the 1950s style kitchen.


Oven Research - Images

For the design of the oven, I wanted to draw influence from 1950s style kitchen appliances. I think this style would fit well into the theme of the kitchen.



Add Video

Oven Vector Stages

Here are a few screen shots of the stages of the oven being drawn. I am pleased with the overall outcome for the design of the oven.

I found it particulary difficult to get the perspective of the oven to fit in with the rest of the kitchen worktop.

I orginally wanted the design to have a 50s kitchen feel, so I opted for a turquoise green colour after some research on 50s kitch ovens.






Egg Animation

To get an idea of how the animation would work for the eggs being poured into the mixing bowl, I drew a step-by-step animation of each frame.


I also drew a quick sketch of how the eggs would look on the shelf. 2 eggs will be needed for the mixture. The user will be able to indiviually select an egg at a time and drag it to the mixing bowl.

As this sketch is based on 3 eggs in a carton, my proposed final illustration will be of a carton with 2 eggs in to eliminate any confusion for the user.


Flour Animation

An animation has been made of the flour bag being poured into the mixing bowl.

White clouds of smoke were drawn in flash in two stages - one at 100% alpha and the other on another frame at 0% alpha.

A motion tween was added between the two stages to create the effect of smoke rising once the flour was poured into the bowl.


Here is a short video taken with my iphone of the flour animation:

Butter Animation Sketches

Here are some quick sketches for the animation of the butter being sliced and put into the bowl of mixing ingredients.

The idea is that the user will select the butter tray with the knife and drag it to the bowl. Once the user has released their mouse the animation will play of the knife cutting a slice of butter and sliding it into the bowl of cupcake ingredients.

Wednesday, 12 May 2010

Selecting the cupcakes - Depth of field

When the user selects a cupcake case from the shelf in the kitchen, I wanted the case to scale larger to have the appearance that it was coming towards you.

1. Actionscript was used to first define the width and height of the cases. This is so that if the case was dropped on stage it would snap back to its current size.

2. Each case is defined as .this, using the variable .this constitues to anything the mouse is clicked on.

3. The script first starts by saying if the cupcake case is clicked and it is moved more than 74 pixels on the Y axis to scale the case by its original size divided by 2.

Image 1: The blue cupcake case is selected and is noticably bigger than the original pink cupcake case.


Image 2: The blue cupcake case gets bigger as it gets closer to the baking tray.

Image 3: The case keeps its shape when placed on the baking tray by defining its X and Y coordinates to 94 pixels.





New Icing Bags

After gathering feedback on my drawings, it came to light that my original drawings of the icing bags looked to unrealistic and too square.


I re-adjusted the look of the icing bag and came up with this design:

The Octonauts - Inspiration

Inspiration for the kitchen style was taken from an image in the book 'The Octonauts and the Frown Fish' I used the same style of kitchen worktop to get the appearance of wood.

http://www.octonauts.com/book.html#octoff